Version 0.0.2275.5 - 05/13/06 - 2:00pm

- Revised Targetting System.
- Target Health Indicator located in top right. (WIP)
- The great combat system is trickling in.
- Fixed focus issue with the input buffer (no more msn mistells)
- Fixed GUI Alpha blending issues
- Fixed Sunlight not casting shadows.
- Fixed moonlight 'ambience' (Now colors the light)
- Fixed LD players walking around
- Fixed the Foot HP values not being set correctly.


Version 0.0.2275.4 - ??/??/?? - ?:??pm

- Dont know where this release went. lol.


Version 0.0.2275.3 - 04/28/06 - 2:08pm

- Brand new HLSL Sky System/Atmosphere. You need an SM2 Card to run this now.
- Changed Time Class to reflect new sky changes.
- Added in some shaders for the sky system.
- Fixed rendering locking up when pressing alt or F10-12.


Version 0.0.2275.2 - 04/17/06 - 4:36am

- Fixed the water texture not found error.
- Fixed massive lag (caused by grass)
- Pressing escape during the loading now closes the client (to prevent loops)


Version 0.0.2275.1 - 04/12/06 - 1:30am

- Female local player rotation fixed. (Was backwards).
- If you press enter before letting go of a key, it will repeat that key until you press it again. (Yes Bugged.)
- You can now move around with WASD.
- NPC's are now server side and synch upon login.
- Server side can now spawn npcs and they now lock to the terrain.
- Lens flare has been fixed. (As far as I can tell.)
- Time sync'ing upon login is now more reliable. (I hope)
- The world now loads from a map file.
- Added some new trees and buildings.
- Added a bunch of new art.


Version 0.0.2274.1 - 04/04/06 - 3:20am

- If you login and all you see is white, set UseBloom to False in config.ini
- Toned down some gloom settings.
- Gloom no longer goes through the terrain.
- 'Moonwalking' has been changed to the correct animation.
- You can now set what player model you use in config.ini.
- Fixed the clouds appearing all wonky.
- Fixed a few camera bugs.
- Start of the new zoning system.
- Reduced scale of grass.
- Changed frequency of player updates (should be smoother now).
- Temporary workaround in effect for time synching (it may sync twice on login)
- Lens flare works intermittently now (Problem with lights/New DLL)


Version 0.0.2273.3 - 04/01/06 - 5:20am

- remote player animation no longer 'jumps'
- Special characters now work (shift+____)
- The input buffer no longer counts camera movement keypresses in the chatbox.
- The input buffer no longer counts keys pressed while NOT in chatmode, in the chatbox.
- You can no longer move around while in chat mode
- Changed the repeat delay on keys to 250ms, need feedback on this.
- Added: Bloom shader effect. Look in config.ini.


Version 0.0.2273.2 - 03/31/06 - 6:40pm

- Time should now be synced (again)
- Added a server side force time update.
- Patcher will now patch subversions and Revision builds


Version 0.0.2273.1 - 03/31/06 - 5:11am

- Pressing enter with no chat no longer sends blank text.
- Remote player animation speed is no longer lightspeed.
- Local player animation no longer 'jumps'.
- World time is now synched among players.
- Client now displays time on screen.
- Can now change camera height on freecamera (R goes up, F goes down)


Version 0.0.2272.41367 Hotfix 1 - 03/25/06 - 7:20pm

- client will now auto patch upon running launcher.exe
- Fixed the water. It now looks like water again.
- Fixed the Player rotation system (works somewhat now)
- Chat Input is finally fixed.
- Changed chat input to enter instead of numpad enter
- Fixed Female model rotation bug (it was backwards)
- Added ability to hide GUI (F6)
- Freecamera mode added (F5)


Version 0.0.2266.42415 - 03/17/06 - 2:47am

- Brand new network API (BridgeFire)
- Player movement synchronization
- Chat system


Current Issues/Bugs 03/22/06
- client locks up if it can't bind to a port





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